"PersonalPresence" – the missing network component

With Telepresence, you have full-sized images and perfect, invisible technology, in that order. With traditional video conferencing, you're dealing with wires, cameras, monitors, signal delay and small images of people, in that order

Telepresence is becoming the hot new medium of business communication, driven by increasing international collaboration and bandwidth, with pressure to reduce costly travel and corporate carbon footprints. Today, state of the art systems use low latency, fully-duplexed spatial audio/echo cancellation techniques and full-motion broadcast-quality HD video on screens that automatically adjust for color, size and eye-contact. Equipment is built into purpose designed group meeting rooms, where every nuance is carefully considered from the colors, fabrics and textures to the background plant pots and studio grade lighting.

The ability of remote participants to interact as if co-present is a vital attribute. In the Telepresence room, people speak in real time with no latency and they are heard. Audio chaos is not just realistic, its crucial to the self-constitution of the group the give and take, the dynamic allocation of the floor, these are the very means by which members ascertain their ability and willingness to get along. A collaboration tool that blocks audio chaos also stunts the possibility of self-organization fails the banner.

Attempts to reduce cost and simplify these immersive auditory and visual cues, quickly reduce to the depths of traditional video conferencing. A desktop monitor with overhead camera fails the mark. It is ergonomically impossible to look someone in the eyes, when he reciprocates to your bald patch!

SBGs Virtuality Group, has harnessed its novel technology to miniaturize the benefits of Room Scale Telepresence, integrated into a clever seamless purposed workstation it calls PersonalPresence. Based on years of pioneering experience in developing virtual reality technology and deep understanding of the science of human sensory cues, the group has incorporated high fidelity 3D Visual and Auditory cues to replicate the room sized realism. SBG is now seeking partnerships to exploit its novel design and proliferate PersonalPresence into the everyday workplace and thereafter exciting new frontiers like world education

Immersive Display
  • Field Of View Panoramic 90°+ Look left and right to address people
  • Borderless / Seamless no visual cues to interrupt illusion
Visual Display Cues supported to build Realism
  • Latency Visual latency almost unperceivable
  • Resolution HD high as possible skin revealing
  • Brightness Close Match to Immediate Ambient Setting
  • Lighting Shadow less, elimination of any external context
  • Contrast High contrast image resultant of Camera, Signal and Display
Auditory Cues supported to build Realism
  • 3D or Binaural Sound Image Full directional, Phase and Dynamic Range cues
  • Latency Less than 50ms - almost unperceivable